Ricardo Farias
Instituição:
Universidade Federal do Rio de Janeiro
Centro:
Centro de Tecnologia
Unidade:
Coordenação dos Programas de Pós-Graduação de Engenharia
Departamento:
Programa de Engenharia de Sistemas/COPPE
Formação:
-
State University Of New York At Stony Brook
Applied Mathematics And Statistics | Doutorado | 1996 - 2001
-
Universidade Federal do Rio de Janeiro
Engenharia de Sistemas e Computação | Mestrado | 1994 - 1996
-
Universidade Federal Fluminense
Física | Mestrado | 1988 - Agora
-
Universidade Federal Fluminense
Bacharelado em Fisica | Graduação | 1980 - 1984
Laboratórios:
Nenhum laboratório cadastrado
Nuvens de Palavras:
Artigos:
(70.83% artigos com DOI)
| Titulo | DOI | Ano |
|---|---|---|
| TLS Protocol Analysis Using IoTST-An IoT Benchmark Based on Scheduler Traces | 10.3390/s23052538 | 2023 |
| Parallel MPI image reconstructions in GPU using CUDA | 10.18416/ijmpi.2023.2303043 | 2023 |
| U-Net and SegNet performances on lesion segmentation of breast ultrasonography images | 10.1007/s42600-021-00137-4 | 2021 |
| Artificial intelligence to obtain reliable failure data from maintenance reports | 10.48072/2525-7579.rog.2020.420 | 2020 |
| Exploring parallel multi-GPU local search strategies in a metaheuristic framework | 10.1016/j.jpdc.2017.06.011 | 2018 |
| A Graphics Processing Unit Algorithm to Solve the Quadratic Assignment Problem Using Level-2 Reformulation-Linearization Technique | 10.1287/ijoc.2017.0754 | 2017 |
| A Cloud Computing Strategy for Region-Growing Segmentation | 10.1109/jstars.2016.2591519 | 2016 |
| An integrated CPU-GPU heuristic inspired on variable neighbourhood search for the single vehicle routing problem with deliveries and selective pickups | 10.1080/00207543.2015.1035811 | 2015 |
| Um algoritmo de segmentação por crescimento de regiões para GPUs | 10.1590/S1982-21702013000200004 | 2013 |
| A Region-Growing Segmentation Algorithm for GPUs | 10.1109/lgrs.2013.2272665 | 2013 |
| Towards an efficient parallel raycasting of unstructured volumetric data on distributed environments | 10.1007/s10586-013-0244-0 | 2013 |
| Using virtual reality and percolation theory to visualize fluid flow in porous media | 10.1007/s10707-012-0168-5 | 2012 |
| A robust and rotationally invariant local surface descriptor with applications to non-local mesh processing | 10.1016/j.gmod.2011.05.002 | 2011 |
| O Novo Cerebro Veloz dos Computadores | 2011 | |
| Hardware-Assisted Projected Tetrahedra | 10.1111/j.1467-8659.2009.01673.x | 2010 |
| A parallel heuristic for the Vehicle Routing Problem with Simultaneous Pickup and Delivery | 10.1016/j.cor.2009.10.011 | 2010 |
| Volume and Isosurface Rendering with GPU-Accelerated Cell Projection | 10.1111/j.1467-8659.2007.01038.x | 2008 |
| Out-of-Core Segmentation by Deformable Models | 10.1007/10983652_27 | 2006 |
| 3D Free-Form Modeling with Variational Surfaces | 2005 | |
| GCE: Knowledge Management Applied in a Design Reengineering Process | 2005 | |
| Uso de memória Compartilhada Distribuída na Coordenação de Multi-Agentes | 2005 | |
| Parallel Volume Rendering of Unstructured Data with Application to Hemodynamics | 2002 | |
| Out Of Core Rendering of Large Scale Unstructured Grids | 2001 | |
| Rendering: Virtualmente real | 2000 |
Eventos:
(4.17% eventos com DOI)
| Titulo | DOI | Ano |
|---|---|---|
| A Benchmark on Multi Improvement Neighborhood Search Strategies in CPU/GPU Systems | 10.1109/SBAC-PADW.2016.17 | 2016 |
| Many SVDs on GPU for Image Mosaic Assemble | 10.1109/SBAC-PADW.2015.22 | 2015 |
| A Performance Study on GPU-based Neighborhood Search Algorithms for Vehicle Routing | 2015 | |
| Video Processing on GPU: Analysis of Data Transfer Overhead | 2014 | |
| High-Speed Restoration of Atomic Force Microscopy Images using Tikhonov Regularization using GPGPU | 2014 | |
| Parallel Image Segmentation Using Reduction-Sweeps On Multicore Processors and GPUs | 2013 | |
| Exploring Parallelism in Volume Ray Casting: Understanding the Programming Issues of Multithreaded Accelerators | 2012 | |
| The Single Vehicle Routing Problem with Deliveries and Selective Pickups in a CPU-GPU Heterogeneous Environment. | 2012 | |
| A parallel image segmentation algorithm on GPUs | 2012 | |
| A hybrid CPU-GPU local search heuristic for the unrelated parallel machine scheduling problem | 2012 | |
| Uma implementação paralela para segmentação de imagens de alta resolução em GPUs | 2011 | |
| Improvements on hyperbolic smoothing clustering method for application with nvidia's cuda architecture | 2010 | |
| Improvements on Hyperbolic Smoothing Clustering Method for Application with Graphics Processing Unit | 2010 | |
| Improved Algorithms for Volume Rendering and Mesh Processing | 2010 | |
| LU Decomposition on GPUs: The Impact of LU Decomposition on GPUs: The Impact of Memory Access | 2010 | |
| Facial Recognition Via RAM-Based Neural Networks | 2010 | |
| Computação de Alto Desempenho em Geomática | 2010 | |
| Processo de Busca do Parâmetro de Regularização Ótimo em um Problema de Restauração de Imagens | 2009 | |
| Irregular Grid Raycasting Implementation on the Cell Broadband Engine | 2009 | |
| Dynamic Screen Division for Load Balancing the Raycasting of Irregular Data | 2009 | |
| Unleashing the Power of the Playstation 3 to Boost Graphics Programming | 2009 | |
| Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering | 2008 | |
| Método Iterativo de Busca do Parâmetro de Regularização Ótimo em um Problema de Restauração de Imagens | 2008 | |
| GPU-Based Cell Projection for Large Structured Data Sets | 2007 | |
| Memory-Aware and Efficient Ray-Casting Algorithm | 2007 | |
| Using Distributed-Shared Memory Mechanisms for Agents Communication in a Distributed System | 2007 | |
| Information Weighted Mean Square Error (IWMSE): uma medida de comparação de imagens baseada na percepção | 2007 | |
| Memory Efficient and Robust Software Implementation of the Raycast Algorithm | 2007 | |
| GPU-Based Cell Projection for Interactive Volume Rendering | 2006 | |
| Distributed Load Balancing Algorithms for Parallel Volume Rendering on Cluster of PCs | 2006 | |
| High-Performance Volume Rendering for 3D Heart Visualization | 2006 | |
| Visualização de Alto Desempenho de Dados de Oceano | 2006 | |
| VM3D-Anim: An Educational Visualization Tool For The Industry | 2006 | |
| VisFluid: An Analysis Tool for Fluid Flow in Porous Media | 2005 | |
| Renderização Volumétrica Paralela de Dados Médicos Irregulares em Clusters de Pcs | 2004 | |
| Fault-Tolerance of Parallel Volume Rendering on Cluster of PCs | 2004 | |
| Loop Snakes: Snakes with Enhanced Topology Control | 2004 | |
| Parallel Volume Rendering for Ocean Visualization in a Cluster of PCs | 2004 | |
| Tolerância a Falhas na Visualização Paralela de Oceanos em Cluster de PCs | 2004 | |
| Work Distribution for Parallel ZSweep Algorithm | 2003 | |
| RZSweep: A New Hardware-Assited Volume-Rendering Technique for Regular Datasets | 2003 | |
| A Unified Infrastructure for Parallel Out-Of-Core Isosurface and Volume Rendering of Unstructured Grids | 2001 | |
| Parallelizing the ZSweep Algorithm for Distributed-Shared Memory Architectures. | 2001 | |
| ZSweep: An Efficient and Exact Projection Algorithm for Unstructured Volume Rendering | 2000 | |
| Time-Critical Renddering of Irregular Grids | 2000 | |
| Towards an Architecture for Artificial Animated Creatures | 2000 | |
| A Control Theory Approach for Real-Time Animation of Artificial Agents | 2000 | |
| Control Mechanisms for Computer Animated Agents | 2000 |