Claudio Esperança

Instituição:

Universidade Federal do Rio de Janeiro

Centro:

Centro de Tecnologia

Unidade:

Coordenação dos Programas de Pós-Graduação de Engenharia

Departamento:

Programa de Engenharia de Sistemas/COPPE

ORCID:

https://orcid.org/0000-0002-4942-3624


Formação:
  • University System of Maryland

    Computer Science | Doutorado | 1990 - 1995
  • Universidade Federal do Rio de Janeiro

    Engenharia de Sistemas e Computação | Mestrado | 1988 - 1990
  • Universidade Federal do Rio de Janeiro

    Engenharia Eletrônica | Graduação | 1976 - 1980
Laboratórios:
Nuvens de Palavras:
Artigos:
Nenhum artigo cadastrado
Eventos:

(30.36% eventos com DOI)

Titulo DOI Ano
Experimentações com design generativo no desenvolvimento de padronagens para produtos de moda 2022
Optimized 2D Ball Trees 10.1109/sibgrapi54419.2021.00014 2021
Enhancing Spatial Keyframe Animations with Motion Capture 10.5220/0007296800310040 2019
Boolean Operations on Quad Meshes 2018
VisGL: an Online Tool for Visualization of Bivariate Georeferenced Data 2017
Lazy Work Stealing for Continuous Hierarchy Traversal on Deformable Bodies 10.5220/0004656904300437 2014
Forensic Facial Reconstruction Using Mesh Template Deformation with Detail Transfer over HRBF 10.1109/sibgrapi.2014.25 2014
Multiphase Flow of Incompressible Fluids Employing Regional Level Set and Volume Control 10.1109/SIBGRAPI.2013.16 2013
Exploiting Space and Time Coherence in Grid-based Sorting 10.1109/SIBGRAPI.2013.17 2013
Efficient HPR-Based Rendering of Point Clouds 10.1109/SIBGRAPI.2012.26 2012
3D Triangulations for Industrial Applications 10.1109/SIBGRAPI.2012.23 2012
Enhanced Target Driven Smoke Morphing 10.1109/SIBGRAPI.2012.37 2012
Geração de Imagens 3D de Biomicroscopia Ultrassônica 2012
2D Shape Deformation Based on Positional Constraints and Layer Manipulation 10.1109/SBGAMES.2011.26 2011
Surface Reconstruction from Point Sets 2010
Similarity among multiple geographic representations 2009
Texture management in view dependent application for large 3D terrain visualization 2008
Shape Aware Deformation Using a Skeleton-Guided Scheme 10.1109/SIBGRAPI.2008.37 2008
Simulation of Deformable Bodies Based on Tetrahedral Meshes and Shape Matching 2008
Improved Atomic Meshes for 3D Seismic Data 2008
Uma metodologia de gerenciamento de texturas para sistemas de visualização de terrenos em 3 dimensões 2008
3D texture painting of point models 2008
Physically Based Simulation Using Particle Systems 2008
A Progressive Vector Map Browser 2008
3D As-Rigid-As-Possible Deformations Using MLS 2007
O ENADE da Área de Computação e Informática 2007
GPU-Based Cell Projection for Large Structured Data Sets 2007
Realidade Aumentada como uma Ferramenta para o Aprendizado de Química 2006
GPU-Based Cell Projection for Interactive Volume Rendering 10.1109/SIBGRAPI.2006.22 2006
MLS deformation of 3D models 2006
Tile Management for Textured Terrain Visualization 2006
Uso de Quadfields para Otimizar a Largura de Banda em Jogos Multi-Jogador 2006
High-Performance Volume Rendering for 3D Heart Visualization 2006
Loop Snakes: The Generalized Model 10.1109/IV.2005.73 2005
A Collision Detection and Response Scheme for Simplified Physically Based Animation 10.1109/SIBGRAPI.2005.3 2005
3D Nasca's zoomorphic geoglyphs reconstruction 2005
Fast Polygonization of Variational Implicit Surfaces 10.1109/SIBGRA.2004.1352969 2004
Multi-resolution triangulations with adaptation to the domain based on physical compression 10.1109/sibgra.2004.1352965 2004
Loop Snakes: Snakes with Enhanced Topology Control 10.1109/SIBGRA.2004.1352982 2004
3D Adaptive Multi-resolution Triangulations Based on Physical Compression 2004
A Representation of Implicit Objects Based on Multiscale Euclidean Distance Fields 2002
Efficient Algorithms for Computing Conservative Portal Visibility Information 2000
A Parallel Spatial Join Framework Using PMR Quadtrees 2000
An Image Processing and Belief Network approach to face detection 1999
Enhancing the Bayesian Network Approach to Face Detection 1999
EXTENSAO DE UM SGBDOO COM DADOS ESPACIAIS. 1998
A TECHNIQUE FOR COMPENSATING LIGHT SOURCE DIRECTION IN FACE FACE RECOGNITION APPLICATIONS 1998
Compressão de imagens usando transformada wavelet e curva Peano-Hilbert 1998
A DIFFERENTIAL CODE FOR SHAPE REPRESENTATION IN IMAGE DATABASE APPLICATIONS 1997
A TK OPENGL WIDGET 1997
ORTHOGONAL POLYGONS AS BOUNDING STRUCTURES IN FILTER-REFINE QUERY PROCESSING STRATEGIES 1997
3D Viewer: Um Visualizador 3D Utilizando OpenGL e Tcl/Tk 1996
Spatial Database Programming Using SAND 1996
Representing Orthogonal Multidimensional Objects by Vertex Lists 1994
Imprimindo Imagens Coloridas em um Dispositivo Monocromático 1990
Algoritmos para Exibição de Imagens Coloridas 1990
Publicações:
Minha Rede: