Ricardo Guerra Marroquim

Instituição:

Universidade Federal do Rio de Janeiro

Centro:

Centro de Tecnologia

Unidade:

Coordenação dos Programas de Pós-Graduação de Engenharia

Departamento:

Programa de Engenharia de Sistemas/COPPE

ORCID:

não disponível no Lattes


Formação:
  • Instituto di Scienza e Tecnologie dell´Informazione "A. Faedo"

    | Pós-Doutorado | 2008 - 2009
  • Universidade Federal do Rio de Janeiro

    Engenharia de Sistemas e Computação | Doutorado | 2005 - 2008
  • Universidade Federal do Rio de Janeiro

    Engenharia de Sistemas e Computação | Mestrado | 2002 - 2005
  • Pontifícia Universidade Católica do Rio de Janeiro

    Tecnólogo Em Processamento de Dados | Graduação | 1998 - 2002
Laboratórios:
Nenhum laboratório cadastrado
Nuvens de Palavras:
Artigos:

(95.45% artigos com DOI)

Titulo DOI Ano
Laplacian face blending 10.1002/cav.2044 2023
ComVis-Sail: Comparative Sailing Performance Visualization for Coaching 10.1111/cgf.14722 2023
Investigation and Simulation of Diffraction on Rough Surfaces 10.1111/cgf.14717 2023
Real-Time Relighting of Human Faces with a Low-Cost Setup 10.1145/3522626 2022
Stabilization and visual analysis of video-recorded sailing sessions 10.1186/s42492-021-00093-x 2021
Monocular 3D reconstruction of sail flying shape using passive markers 10.1007/s00138-020-01149-3 2021
OMiCroN - Oblique Multipass Hierarchy Creation while Navigating 10.1016/j.cag.2019.08.016 2019
Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaces 10.1111/cgf.13470 2018
A Systematic Evaluation of Connected Component Labeling Algorithms and their Extension for Property Extraction 10.1109/tip.2018.2851445 2018
DiLight: Digital light table - Inbetweening for 2D animations using guidelines 10.1016/j.cag.2017.04.001 2017
Assisted color acquisition for 3D models 10.1016/j.cag.2017.08.011 2017
Interactive cutaways of oil reservoirs 10.1016/j.gmod.2016.02.001 2016
Graph-based Interactive Volume Exploration 10.1016/j.cag.2016.06.007 2016
Generation of 3D ultrasound biomicroscopic images: technique validation and in vivo volumetric imaging of rat lateral gastrocnemius 10.1590/1517-3151.0209 2015
Image Space Rendering of Point Clouds Using the HPR Operator 10.1111/cgf.12265 2014
Flow-Based Local Optimization for Image-to-Geometry Projection 10.1109/TVCG.2011.75 2012
Texturing 3D models from sequential photos 10.1007/s00371-012-0743-7 2012
Hardware-Assisted Projected Tetrahedra 10.1111/j.1467-8659.2009.01673.x 2010
Volume and Isosurface Rendering with GPU-Accelerated Cell Projection 10.1111/j.1467-8659.2007.01038.x 2008
Efficient image reconstruction for point-based and line-based rendering 10.1016/j.cag.2008.01.011 2008
Triangulações adaptativas em multirresolução para objetos heterogêneos 2006
Adaptive Multi-Resolution Triangulations Based on Physical Compression 10.1002/cnm.774 2005
Eventos:

(52.78% eventos com DOI)

Titulo DOI Ano
Semi-Automatic Perspective Lines from Paintings 10.2312/gch.20221219 2022
A New Baseline for Feature Description on Multimodal Imaging of Paintings 10.2312/gch.20221223 2022
SailVis: Reconstruction and Multifaceted Visualization of Sail Shape 10.2312/evs.20211049 2021
AR-Assisted Craniotomy Planning for Tumour Resection 10.2312/vcbm.20211353 2021
Visual analysis of video recorded dinghy sailing sessions 2020
A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes 10.2312/hpg.20191195 2019
What is the Reddening Effect and does it really exist? 10.2312/mam.20191309 2019
Towards Predictive Virtual Prototyping: Color Calibration of Consumer VR HMDs 2019
Accessible Digitisation and Visualisation of Open Cultural Heritage Assets 10.2312/gch.20191349 2019
Digitising Ivory Artefacts at the National History Museum in Brazil 10.2312/gch.20171287 2017
Digitizing 3D Historical Scientific Instruments With Laser and Photographic Technologies 2015
Pesquisas sobre a conservação de objetos metálicos no MAST 2015
Lazy Work Stealing for Continuous Hierarchy Traversal on Deformable Bodies 10.5220/0004656904300437 2014
Forensic Facial Reconstruction Using Mesh Template Deformation with Detail Transfer over HRBF 10.1109/SIBGRAPI.2014.25 2014
WebcamPaperPen: A Low-Cost Graphics Tablet 10.1109/SIBGRAPI.2014.54 2014
Parallel Image Segmentation Using Reduction-Sweeps on Multicore Processors and GPUs 10.1109/SIBGRAPI.2013.28 2013
Enhanced Target Driven Smoke Morphing 10.1109/SIBGRAPI.2012.37 2012
BRDF Fitting Using Inverse Global Illumination and Stochastic Optimization 2012
Técnicas de Programacao em GPU Aplicadas a Renderizacao de Modelos com Multiplas Texturas 2012
Forensic Facial Reconstruction using HRBF 2012
Plataforma para autoria de jogos simples 2012
Cutaway Applied to Corner Point Models 2012
3D Digitalization of Scientific Instruments ? The Case of the Bamberg Meridian Circle 2012
Texturing 3D models with low geometric features 10.1109/SIBGRAPI.2011.37 2011
Introduction to GPU Programming with GLSL 10.1109/SIBGRAPI-Tutorials.2009.9 2009
Point-Based Level-of-Detail with Object Textures 10.1145/1400885.1400944 2008
High Quality Image Reconstruction of Point Models 10.1109/SIBGRAPI.2008.29 2008
Level of Detail for Point Model Rendering 2008
3D Texture Paint of Point Models 2008
GPU-Based Cell Projection for Large Structured Data Sets 2007
Efficient Point-Based Rendering Using Image Reconstruction 2007
GPU-Based Cell Projection for Interactive Volume Rendering 10.1109/SIBGRAPI.2006.22 2006
High-Performance Volume Rendering for 3D Heart Visualization 2006
VM3D-Anim: An Educational Visualization Tool For The Industry 2006
Multi-Resolution Triangulations with Adaptation to the Domain Based on Physical Compression 10.1109/SIBGRA.2004.1352965 2004
3D Adaptive Multi-Resolution Triangulations Based On Physical Compression 2004
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